


Docs
Sivon treats the world outside as part of a game. Streets, parks, squares and old quarters become stops, and each stop carries a small mission: paint something, solve something, notice something. You collect the results as an explorer profile.
This first build keeps it light and honest. The map shows 9 sample places around the world, every mission can be finished from a browser, and nothing about you leaves your device unless you choose to sign a public profile.
The Explore Map uses OpenStreetMap tiles with our own pins on top. In free mode you pan around and tap pins. In virtual tour mode the map flies from stop to stop in a fixed loop and tells the story of each place, so you can travel the whole route from a chair.
Every pin is labelled as a sample. These are well-known public places picked to show how missions sit on real streets. We have no arrangement with any of them and nothing is installed on site.
There are three mission types in this build. Art missions give you a short brief and a 12 × 12 pixel grid; once you have filled enough squares in enough colours, the piece is saved. Puzzle missions are riddles, letter shifts or number trails. Observation missions show one of our drawn scenes and ask you to count or compare something in it.
Answers are compared inside your browser with a hashed key. That keeps the answers out of the page text, but it is not a lock: anyone determined can work them out, and that is fine for a game played for fun.
One mission is the weekly mission. It is picked from the calendar week (ISO week, starting Monday 00:00 UTC), so every explorer gets the same one, and finishing it in its week earns the Weekly Route badge.
Your profile holds a name, an avatar, your mission history with dates and weeks, your artwork and your badges. It is stored in this browser only. Clearing site data resets it; another device starts empty.
Eight badges exist today: First Steps, Boots On, Colour Keeper, Riddle Runner, Sharp Eye, Weekly Route, Signed Explorer and Full Map. They are progress markers. They are not NFTs, not tokens, and they cannot be sold or transferred. On-chain collectibles may come later; they are not part of this build.
If you want a public page, connect a Solana wallet and sign your profile. The site stores the name, avatar, an optional motto, your badges and two counts, next to the wallet that signed. Progress is reported by your browser, so a profile shows what its owner claims rather than something we checked. Three reports from different wallets hide a profile; moderators can restore one, and reports made after a restore count again.
Location is never requested on page load. It is only read when you press a location button and your browser asks for permission.
On the map the position draws a blue dot and sorts places by distance. On a mission page it decides whether this run earns an on-site stamp: you need to be within 250 metres of the sample point. In both cases the position stays in the page's memory, is never written to storage, never added to a profile and never sent to our server. Only the yes/no of the stamp is kept.
Map tiles come from OpenStreetMap servers, which see the map area being shown. After you locate yourself that area is near you. If that matters to you, leave location off: the tour and all missions work without it.
Please be considerate when you visit a place: respect people and property, follow local rules, and never enter private or closed ground for a game.
Sivon connects to Solana wallets through the standard wallet adapter (Phantom, Solflare, Backpack and other Wallet Standard wallets). The site reads your SOL balance, and your $SIVON balance after launch, through a read-only relay.
It only ever asks for message signatures: to publish, remove or report a profile. A signature is not a transaction; it moves no funds and costs nothing. To keep throwaway wallets out, a wallet needs a small SOL balance before it can sign (nothing is spent). Sivon runs no on-chain program of its own.
$SIVON is the community token on Solana and launches on pump.fun. The token page shows the contract address once it is published, plus supply and market numbers read live. Until then every token panel says "At launch".
Possible uses later: profile cosmetics, access to creator events, premium community services. All of them are planned, none is designed or built, and none is promised. The token gives no ownership, yield or claim on anything, and you never need it to play.
Live now: the Explore Map with nine sample places, the virtual tour, nine missions in three types, the weekly mission, local profiles with history, artwork and badges, optional on-site stamps, signed public profiles, and live Solana data.
Planned, in no fixed order: more mission packs, real places that opt in, community and creator events, group missions, profile cosmetics, and on-chain collectibles. Each of these needs design work and partners first; dates will only be given when they are real.
Start with the virtual tour if you are new: it walks you through all nine stops in a loop and you can jump into any mission from the side panel. Observation missions are the quickest warm-up; art missions take the longest because the grid rewards patience.
Stuck on a puzzle? After two wrong answers the page shows a hint. Answers ignore capital letters, punctuation and words like "a" or "the", and small numbers can be typed as digits or words.
Planning a real walk? Check the distance on the map first, go in daylight, tell someone where you are heading, and keep the phone in your pocket when crossing streets. The on-site stamp is a bonus, never worth a risk.
Want to keep your progress on a new phone? Today progress lives in one browser. Publishing a signed profile keeps a public copy of your name, badges and counts, but not your artwork or history; moving full progress between devices is on the roadmap.
If you run a gallery, a park programme, a café with a story or a creative project and would like a real stop on the map, we would like to hear from you on X. Real stops would replace samples only with the place's agreement, and nothing would be listed without it.
Creator events and community walks are planned for later. They will need clear safety rules and organisers on the ground, so they will be announced only when those are in place.
Sivon is an exploration game on Solana. It places small missions in art, puzzles and observation at sample places on a real map, and keeps your progress as an explorer profile with badges. The whole map can be played from a browser.
Open the Explore Map or the virtual tour, pick a stop and play its mission. Answers are checked in your browser, completions and artwork are saved in your browser, and badges unlock as you go. If you want a public page, you can sign your profile with a Solana wallet.
No. Every mission works from anywhere. Going to a sample point with location turned on only adds an optional on-site stamp. The places are examples; nothing is set up there and we have no arrangement with them.
Nothing until you press the location button and your browser asks you. The position is used inside the page to measure distance, then dropped. It is never saved, never added to a profile and never sent to our server.
$SIVON launches on pump.fun on Solana. Until the contract address is published on the token page, the buy buttons point at pump.fun without a coin, and any address shared elsewhere is not ours. You do not need the token to play.
Solana mainnet. Profiles are signed with a Solana wallet such as Phantom, Solflare or Backpack. Sivon runs no on-chain program of its own; signing a profile is a message signature, not a transaction.
No. Badges are progress markers stored in your browser and, if you publish, shown on your signed profile. They are not tokens, not NFTs and cannot be traded. On-chain collectibles are an idea for later, not part of this build.
Sivon has not been independently reviewed yet. The game itself holds no funds and never asks for a transaction, but $SIVON is a volatile community token with no promised value, return or claim on anything. Only use a wallet you control, never share a seed phrase, and treat the token as entertainment.